Why is game.Players.MaxPlayers stuck at 60?

I have two places in an experience I’m making. One of them is supposed to have 200 max players, and the other is supposed to have 1 max player.

Screenshot 2025-03-17 162911

However, when I look at game.Players.MaxPlayers, it says 60 for both.

Screenshot 2025-03-17 163004

Screenshot 2025-03-17 164726

I am not sure if it actually limits the game to 60 players or correctly limits it to 1 and 200, so if you know the answer to that or know how to fix the problem, that would be great. I tried setting the MaxPlayers property to the correct value, but it’s read only. I tried changing the max players in the game settings to a different value and back.