Why is game.Players.MaxPlayers stuck at 60?

I have two places in an experience I’m making. One of them is supposed to have 200 max players, and the other is supposed to have 1 max player.

Screenshot 2025-03-17 162911

However, when I look at game.Players.MaxPlayers, it says 60 for both.

Screenshot 2025-03-17 163004

Screenshot 2025-03-17 164726

I am not sure if it actually limits the game to 60 players or correctly limits it to 1 and 200, so if you know the answer to that or know how to fix the problem, that would be great. I tried setting the MaxPlayers property to the correct value, but it’s read only. I tried changing the max players in the game settings to a different value and back.

my servr siz eis 50.
max players say 30.
it’s 50.

Same, server size is 1 and it says 30:
image
(also OP why are you censoring the UniqueId)

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This Value is dependent on this Max Players set in the place settings, however roblox seems to not update this value while in studio its weird but it is indeed limited to whatever you have set on the place page