Why is it when exporting my model from blender to roblox, the textures and color are lost?

Well, I thought it was because of the format but it is not, I put the .fbx and .obj format, but it does not put the colors or textures

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I have never seen textures on obj files, but I don’t use that format anymore either.

For Fbx, only simple single image materials will export. It can’t handle nodes either. Remove the rest. You need to choose the copy setting when exporting.

If you want other images for normals/roughness/metal, you need to create a SurfaceAppearance in Roblox

Sorry, I do not understand. I have the blender in another language, so it is confusing for me

Why dont export texture and put it in texture id

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As @nanosph said, you have to export the texture file as well and put it into the MeshPart’s Texture.

Another thing that might help you is to select all the Faces in your mesh and in Edit mode click on the Face tool menu then choose the Smooth Faces tool. This will get rid of the square ridges around your Mesh.

If you still want edges to appear ‘sharp’ then use the Edge tool to select which edges you want sharp, go to the Edge menu and select Mark Sharp.

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It’s my first time at this so I have no idea. I’m seeing how to do

This is the setting to save the image with the FBX file. It only exports simple, 1-image materials.

I already got the textures and it seems to be fine, but apparently it got a bit fuzzy on this part:

Capture type is “Diffused”

Are you limiting your image to 1024x1024? If the image is any larger, Roblox shrinks it, causing fuzziness.

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I already managed to understand how it works, it is because when I put the surface subdivider I had activated the “Ideal surface” option, which changed the position of things a bit. Now it looks good

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Any reason why you aren’t smoothing your meshes?
These look great, except for the flat looking facetted faces that are supposed to be smooth and rounded.

You mean that thing that makes polygons softer? Well if I use it

You should definitely smooth your meshes, turn on Auto Smooth and shade smooth.

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How do you get there? Im having a hard time navigating to that part

Export to FBX. If it looks different, you may have a different version than I.