Why is loading UI Frame like this when I run the game (It changes position)

So I’m making a loading frame right, and its suppose to cover the whole screen. (obviously)

But the UI Is lowering it self when I play the game, so you can see the world behind it(WHICH I DON’T WANT BECAUSE ITS A LOADING SCREEN). When I’m not (ex, just in studio) its normal.

I tried to search for something similar but I didn’t find anything. So yeah. Maybe I worded my problem wrong or something

Here is the picture of when I’m not playing vs playing:

Not Playing:


Playing:

I do have all anchor points set to 1.5, I don’t know if that does anything tho:

In a screen gui there is a property called IgnoreGuiInset. (I don’t know if I spelled it correctly.) All you have to do it change the value of it to true.

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