In the animation editor it looks like this:
But in game it looks like this:
Is there any explanation on why this is happening, I haven’t had any problem like this for my other animations.
In the animation editor it looks like this:
But in game it looks like this:
Is there any explanation on why this is happening, I haven’t had any problem like this for my other animations.
I’ve had this problem before as well. Apparently, when using a cubic easing style keyframe, it inverts In and Out easing directions when exported. So what I did to fix it was switching all the In’s to Out’s and vice versa. There might be a better way to fix this but this is the solution I know.
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