Why is my animation not playing correctly?

While testing my weapon animations in game, they display incorrectly, where the weapon doesn’t move and the magazine isn’t connected to the hand. In my blender viewport it plays correctly and even when previewing in studio.

What it should look like:
The weapon moves to the “palm” of the character and the magazine is connected to the hand.


What is happening:
The magazine is floating above the hand and the weapon does not move to the “palm”


Any help would be appreciated.

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Hi, I am also having the same issue with the magazine not going to the left arm and the left arm not going to the right position for my animation. Did you find a solution for it, if so could you reply back with the solution?

I might know, it’s probably one of these 2 things:

Change animation priory to something higher, like action2

Or when animating handles, it seems to not actautly animate and just weld to your arm, at least for me.

Hope this helps

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Yes It WORKS, I just changed the animation priority to action 2!!
Thanks for the Help, I really do appreciate it! :wink:

Glad it helped. Solution pls? ( i dont know if i get something but maybe a badge or smt?)

I found my own fix a little after making this, I’ll mark it as solution regardless tho

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