While testing my weapon animations in game, they display incorrectly, where the weapon doesn’t move and the magazine isn’t connected to the hand. In my blender viewport it plays correctly and even when previewing in studio.
What it should look like:
The weapon moves to the “palm” of the character and the magazine is connected to the hand.
What is happening:
The magazine is floating above the hand and the weapon does not move to the “palm”
Hi, I am also having the same issue with the magazine not going to the left arm and the left arm not going to the right position for my animation. Did you find a solution for it, if so could you reply back with the solution?