Hi, I’m really frusturated with this bug here.
Every time this animation is played:
this happens.
Things I’ve tried:
- Checked if the humanoidrootpart had anything to do with it (it didn’t)
- Checked if other animations were interfering (they weren’t)
- Edited humanoid hip height (for some reason the humanoid interpreted it as a negative number)
- Turned off any body constraints (didn’t work)
Please help!