I’m trying to make it so my audio plays one time, not multiple times.
It plays the audio multiple times, no idea why.
I’ve looked through the devforums to see if this is a possible issue other people have but I haven’t seen anyone else with the same issue. With this, PlayOnRemove is disabled and Looped is also disabled.
I have no idea why this is repeating the audio multiple times.
Code
if Admin then
plr.Chatted:Connect(function(msg)
if msg == msg1 then
for i,v in pairs (game.Players:GetPlayers()) do
GUI:Clone().Parent = v.PlayerGui
i = v.PlayerGui.BellGUI
Bell:Clone().Parent = game.Workspace
game.Workspace.WrestlingBell:Play()
i.BellFrame:TweenPosition(UDim2.new(0, 0,0.421, 0),'In','Sine',1)
wait(2)
i.BellFrame:TweenPosition(UDim2.new(1.4, 0,0.424, 0),'Out','Sine',1)
wait(1)
game.Workspace.WrestlingBell:Destroy()
i:Destroy()
end