Issues
Okay so I know this script works as it worked beforehand but not it refuses to work. It fires the event but doesn’t do anything.
Attempt
I’m attempting to combined this BindableEvent and a RemoteEvent into a singular script, they are to work separate but both be in the same script to prevent lag. I know that one script doesn’t cause TOO much lag but just for the sake of organization and it already being set-up, i’d like to try to get this functional.
Theory
I believe I’m missing an end
function somewhere but I have no idea where.
Script
WARNING:This code is very long.
BindableEvent = game.ReplicatedStorage.LightingEvents.VenueLightingBindableEvent --[Yes it is there.]--
------------------------------------
BindableEvent.Event:Connect(function(Lighting,Name,Color)
---------------Colors---------------
if Lighting == "Instant" then
if Color == "Blue" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(0, 0, 255)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Red" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(255, 0, 0)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Green" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(0, 255, 0)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Yellow" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(255, 255, 0)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Orange" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(255, 85, 0)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Cyan" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(0, 255, 255)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Purple" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(255, 0, 255)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Pink" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(255, 0, 127)
v.PointLight.Brightness = 2
end
end
wait(0.01)
---------------Black & White---------------
elseif Color == "BrightWhite" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(255, 255, 255)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "White" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(255, 255, 255)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Blackout" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(0, 0, 0)
v.PointLight.Brightness = 2
end
end
wait(0.01)
elseif Color == "Black" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
v.PointLight.Color = Color3.fromRGB(0, 0, 0)
v.PointLight.Brightness = 2
end
end
wait(0.01)
----------Fading Lights------------
elseif Lighting == "Fade" then
if Color == "Blue" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(0,0,255),nil)
end
end
wait(0.01)
elseif Color == "Red" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(255,0,0),nil)
end
end
wait(0.01)
elseif Color == "Green" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(0,255,0),nil)
end
end
wait(0.01)
elseif Color == "Yellow" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(255,255,0),nil)
end
end
wait(0.01)
elseif Color == "Orange" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(255,85,0),nil)
end
end
wait(0.01)
elseif Color == "Cyan" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(0,255,255),nil)
end
end
wait(0.01)
elseif Color == "Purple" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(255,0,255),nil)
end
end
wait(0.01)
elseif Color == "Pink" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(255,0,127),nil)
end
end
wait(0.01)
---------------Black & White---------------
elseif Color == "BrightWhite" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(255,255,255),nil)
end
end
wait(0.01)
elseif Color == "White" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(255,255,255),nil)
end
end
wait(0.01)
elseif Color == "Blackout" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(0,0,0),nil)
end
end
wait(0.01)
elseif Color == "Black" then
for i, v in pairs(game.Workspace.VenueLights[Name]:GetChildren()) do
if v:FindFirstChild("PointLight") ~= nil then
TweenLight.Tween(v.PointLight,Color3.fromRGB(0,0,0),nil)
end
end
wait(0.01)
end
end
end
end)
Thank you for any help you can give me.