This only happens for the ChatService:Chat() function (called on client side). Normal chatting works fine.
ChatService:Chat(NPC.Head, msg) --NPC can also be the player’s character
How do I fix this?
Thanks for your help.
This only happens for the ChatService:Chat() function (called on client side). Normal chatting works fine.
ChatService:Chat(NPC.Head, msg) --NPC can also be the player’s character
How do I fix this?
Thanks for your help.