Why is my game getting such a horrible like ratio?

I have been working on a project for a while now but only recently did it start getting players. The thing is, the game is getting significantly more dislikes than likes, and the like ratio is plummeting (it’s at 57% right now which ridiculously low, and worse than I’ve ever had on a serious game).

The game has a basic tutorial to get players into the basics, tips and suggestions for each boss, and a fairly clear system overall (at least in my opinion). I personally really enjoy the game and every person I’ve talked to within the game has also enjoyed it, so why is it getting so many dislikes? Is there anything I can do to improve it?

Here’s the game link: ( ✦ ) Minesweeper Boss Fight RPG - Roblox

Thanks!

Well, it’s a game based on bossfights. Most young kids will dislike a game if they find it too challenging. (Which is why tower of hell has so many dislikes)

I wouldn’t say make the game easier, just ignore the dislikes, most people don’t pay attention anyway.

I don’t think dislikes negatively affect a game in the algorithm (THOUGH I’M NOT 100% SURE, PLEASE CORRECT ME IF I’M WRONG)

1 Like

Alright, thanks! Although I am a bit concerned about how much lower it is than I see in similar games.