Why is my game just a skybox?

This screenshot explains it all:

SOLVED: Players.CharacterAutoLoads was set to false. Setting it to the opposite worked.

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What’s the Density property value inside of Lighting.Atmosphere? If it’s at a low value, try changing the graphics rendering API in the studio settings under the Rendering tab to Vulkan, OpenGL, Metal, DirectX, or something that works for your graphics card. It may be an unsupported API for your graphics card.

I don’t really use the Density property, but the default is 0.3. I will try your recommended option.

It was also in the game client, not Roblox Studio.

Can you see things in other games? Or open a new place file inside of the studio?

Or are there anything in your object explorer?

Other games I can see all parts; It’s only the current game I am working on.

And that, I don’t think so. Nothing looks like it’s causing it.

Are there any parts inside of your workspace? If there are any, try selecting one and press F on your keyboard to fling your camera towards the part. Also, check if there are any spawn locations anywhere inside of the game. Alternatively, you can also check for models which has viruses inside of them that might break your game.

There is only ONE spawn location. No other spawn locations.

Can you send a screenshot of your workspace window here?

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Two screenshots should do the trick.

try delete your camera in workspace, it should regenerate itsself and myabe you were just far from the map

It’s in the game client; I did the thing you recommended but that didn’t work.

I meant delete it in studio while in studio not testing

I did do it while not testing!

hmmm your game should be showing, I’m not sure what’s wrong can you send image of lighting and it’s descendants

Should it include the lighting’s properties?

yes

Screenshot 2024-12-06 230316



These three screenshots may be the trick.