Why is my game lagging on the Server? (Games 'Network receive' is red at all times)

Hey devforum. My game is currently lagging for some reason and even though I have tried to find the cause, I can’t.

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I tried to use the f9 console to see if anything there could help me but I wasn’t sure what tools I could use to actually help me debug this.

How would I be able to find the cause of this?

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In a live studio session.

You can only send / receive 50 kb/s (I think), you are attempting to go higher so it is red.

reply to @Forummer:

I had a look in there but I didn’t see any get or post requests being spammed. The requests I saw being sent the most was mainly Analytics.


Reply to @Abcreator:

How would I see how many kb/s I am sending/receiving?

Performance stats, you can enable it in settings.

I am sending an average of 1.22 Kb/s and receiving an average of 9.17 kb/s. I think this this was the problem

I just went through 1 by 1 and disabled and re-enabled each and every script in my game to find the cause and it still didn’t work. I am honestly very confused.

Also quick update: other games don’t have low reception, so its not my internet. This also is occurring for other players