Basically I tried using mirror modifier but the arms are separated from my torso.
any ideas on how i could fix this?
Basically I tried using mirror modifier but the arms are separated from my torso.
any ideas on how i could fix this?
i’d like the arms to stick to the torso
Mirrored objects in blender are mirrored from it’s origin, so if you go into edit mode and move it, then it will move the mirrored part too as you are changing the position from the origin. If you move it in object mode then you are moving the origin too.
Since I am on mobile it will be a bit hard to explain it so here’s a blender forum post transforms - Change pivot or local origin of an object - Blender Stack Exchange
With this you can basically just edit the arms and make sure their origin is centered
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