Why is my PBR not loading in correctly?

I am having an issue with with Material Manager which a texture can’t load.

My game, House in the Woods has the Material Manager beta enabled and is failing to load just 1 specific wood texture.

In Roblox Studio, the textures seem fine and working but when people joined my game it just appears as a solid grey to them. Other PBR textures in the game work fine.

I have tried to reupload to fix the textures, but it fails to load still. I unapplied the texture and then again. Deleted the MaterialVarient and redid it again. There is only 1 error in the console but it tells nothing on how to fix it.

Images

In-Studio:

In-Game:

Other Texture that loads fine:

Console Error:

The following are the IDs I used to make the MaterialVarient:

ColorMap: rbxassetid://9850636781
NormalMap: rbxassetid://9915308127
RoughnessMap: rbxassetid://9850631856

Has anyone had the same issue as me or a fix? Any help is gladly appreciated. Thanks.

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Might one of them is moderated so reupload or contact moderation team

do u get smthn in the output? [ignore this]

Are u using material variants for floor because they are in beta and will not work on roblox application

Other PBR textures using Material Manager work on desktop client. Only mobile doesn’t get the Material Manager.

My PBR materials aren’t loading either.

I have a total of 6 and they all work fine but one (highlighted in red outline) just refuses to load.
image

(image taken in studio)


The white/grey one is ConcreteBlocks. Doesn’t want to load but everything else does.

Also nice bathroom, the floor material, lighting and particles really add toe the realism. Guarantee you could get someone to think that’s real for a second. until they look closer

Try to reupload the maps but his issue is that some material variants are not loading when plays his game on application

Usually when I get this issue I try reuploading the textures with different methods. Usually changing the file type to PNG or JPG depending on what is now fixed it. Also uploading the texture as a decal to the roblox website and copying over the ID is a common fox that I’ve used.

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The new materials like snow or leafy grass wont show up, those new materials are also PBR so I don’t really know what could be happening.

I did what you said with turning it to a PNG. That somehow worked. Thank you for your help.

I keep getting the same issue, and it’s really annoying. Even if roblox approves the texture, it still appears grey. It’s so stupid. I can’t change them to other texture formats though because I need the transparency, and as far as I know, PNG is the only one that supports that.

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