Im trying to make a generator but, my script is not working.
local ServerStorage = game:GetService("ServerStorage")
local TixStone = ServerStorage:WaitForChild("TixStone")
while true do
task.wait(1)
local TixStoneClone = TixStone:Clone()
TixStoneClone.Parent = game.Workspace
TixStoneClone.Name = "TixStone"
TixStoneClone.Position = Vector3.new(-171.608, -77.013, 149.663) or Vector3.new(-163.608, -81.013, 164.663) or Vector3.new(-129.608, -91.013, 160.663) or Vector3.new(-138.608, -81.013, 135.663) or Vector3.new(-109.608, -92.013, 135.663) or Vector3.new(-125.608, -92.013, 154.663)
task.wait(45)
TixStoneClone:Destroy()
end
sorry if I did not specify that, It wont spawn the part at all. I think this is because line 11 Which sets the blocks position. Its supposed to be randomly generated.