Hey there, Im making a drawing game but im running into this one issue. When I “load”(I clone picture from canvas to a folder then duplicate it back to canvas) the players image the picture goes way off the screen from where it was. Help please. UI not going to where it was. - YouTube [video will be up in a few]
It seems as instead of saving it deletes the Drawing, did you mix up the script and/or forgot to change it?? Maybe check over your Script and try to see if it has a remove drawing from your “Clear Canvas” Gui.
no no no. I clone the images put them in a folder. Then i clear the canvas by deleteing them all. Then when you click the on the frame it clears canvas then clones the art in a art folder in the gui then parents it to the canvas. I checked the canvas in the video and you could see the images were there but there position was way off.
Can I see your script? Also here’s just an idea, could you just make a new frame for each drawing. Then when they select their drawing at the bottom set the current frame’s ZIndex to 1 and the frame that they just selected ZIndex to 3.
I think it has something to do with ScreenGui.IgnoreGuiInset. Turning that on will make it full screen.
Thanks for linking that I never knew how to make it full, but it doesn’t do anything with what I have.
@WEcompany @XdJackyboiiXd21 @OxolTet Im an idiot I found the issue. It turns out the whole time was I was just not making the frames visible lol. Sorry for me not realizing.
That’s all right, your still learning!