When I hear a lot about scale and offset, normally I hear a lot of people say use Scale to fit your GUI regardless of your device. My only question is why is offset useful? When can offset be useful in a real situation?
People who say to only use scale to fit devices are most likely to be starter designers that don’t know what they’re saying but copying off of what other people say. Offset in my opinion, is more useful than scale. Can you make borders with scale? No, can you make equal padding with scale? No. Can you easily create dynamic scaling(not meaning using scale, meaning making UI that fits the contents)? No.
Here is the example of being able to use borders and padding(let’s say you wanted to keep the borders consistent):
As you can see scale doesn’t help having equal borders, despite the original being equal.
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