I have a challenge where for some reason in one game the neon colors are affected and do not glow while for other games it does. Why is that? All the games have the same things in lightning.
Glowing Sword
I have a challenge where for some reason in one game the neon colors are affected and do not glow while for other games it does. Why is that? All the games have the same things in lightning.
Glowing Sword
Then put a BloomEffect
instance in lighting and set the Intensity
and Size
to 0
.
Check your studio’s quality level.
(Alt+S) > Search bar > “Quality level”
I think you need quality level 13 to see neon glow
Oh wait I need to delete the bloom and now it works, but now it is too bright.
Huh. that’s wierd
Why would bloom affect neon :I
whatever what’s done is done
You tried making your graphics higher?
Neon don’t show in playtest under graphic level 5 I think
No I never changed anything before since now and it is only like this in this game like I said.
Maybe that’s intentional?
I opened studio and don’t see neon glow in playtest too
(in the actual game it glows though)
No not that. It is just that in one game the neon shows but not in the game, but in the other games both are neon. Like this
Assuming you mean those 2 are from different games;
If you’re in studio, try to higher the quality level (again)
If you’re in game from the website, try to higher the graphic level
That would only be me, an as I said the sword looks weird only in one game which I am trying to fix.
That is why this is such a challenge.
Not sure if this is relevant to the problem, but often the neon material doesn’t glow with colors that are “hard” to glow… like browns and yellows. Try changing the color and checking if it will glow until you find a color that glows both in studio or in game. Do you know if this on a client basis? Or if this happens for every player?
No this only does not glow on one game and the rest do.
Do you mean that it doesn’t glow for only one player and it glows for the rest?