This happens when I run it in console - I assume that a ShirtGraphic would be considered as a piece of clothing, as with Shirt and Pants, but I guess not. Why?
I’m pretty sure (dont quote me on this), that Clothing itself is the class that manages boxing up the texture and mapping it to BodyParts, idk why the descendants both define their own Texture property, but its Roblox. i mean theres Outfit1 and Outfit2 which are very likely the internal property that does it but who knows
ShirtGraphic doesn’t do this, it just creates a decal on the Torso, and doesn’t need the UV mapping code.
also shirtgraphic was created at least 2 years before Shirts/Pants got added to the engine, and we’re talking 2008 here.