Why is surface appearance turning my textures yellow/red and making their transparent backgrounds black

This is suppose to be fluffy rug. It uses the same methods for realistic hairs. I don’t see why this is happening? It works fine when i add a texture that hasnt been uploaded by me.

Normal maps dont have one of the color channel, i forgot alot about it but you cant just turn it on and expect it to work. You can check on google “how to do normal maps” or something

That didn’t make sense at all. And the fact that all thats different in the first and second photo is the color map, i doubt it has anything to do with normal maps.

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