Why is the Position of the Parts in Viewmodel so Weird?

I’m not really sure how to describe but basically I have a viewmodel and when I check the position of a part in it from a script, it changes to weird negative numbers. Even just looking at the position in properties and clicking and pressing enter, it changes

here is a video of the problem

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I’ve seen this problem before, is your view model anchored? It could be due to constant acceleration so the gun origin goes under the baseplate due to gravity.

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wow, that fixed it, very strange

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Anchor the rootpart .
Explanation :It is due to gravity lol . The viewmodel appears to not be falling because it is constantly being teleported up at the start of every simulation. However, roblox does the physics simulation after RenderStep . Thus , the gun falls due to gravity after the screen is rendered. I had this problem also

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