Why is the UI Rectangle?

This isn’t really a problem, but I’m just curious, why is the UI a rectangle if the Scale property is equal?
Click the image so you can read the properties.

Example:

Scale is a percentage of screen size. Your screen is wider than it is tall.

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Oh, so how do I make it perfectly square?

You could use a UIAspectRatioConstraint.

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GUI objects have a property called SizeConstraint which defines which axes of their parent GUI frame/instance are used as references for GUI scale.

So if you use XX (or YY) instead of XY the net size will be square (if both scale parameters are equal).

@rogchamp @Abysmallow @hellhawk or what you could do is hold down shift and try and scale it.
not many ppl know about doing that

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