Achieve
I’m trying to achieve a check system for a certain folder and if I do find that folder… it puts that value or string into the table for me to access and use for this said idea.
Issue

Solutions
I’ve tried using a table, string and so on and nothing seems to work.
local ID = {Screens = "",Properties = ""}
local function ScreenChecker(ScreenName)
if game.Workspace:FindFirstChild("Equipment") then
ID[1] = game.Workspace.Equipment.Screens --Screens
ID[2] = ".Image" -- Property
else
ID[1] = game.Workspace --Screens
ID[2] = ".Decal.Texture" --Property
end
end
ScreenChecker()
local ScreenName = "TVTop"
local AssetLink = "http://www.roblox.com/asset/?id="
if SettingsToggle then
repeat
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824725178"
wait(0.5)
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824724623"
wait(0.5)
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824725178"
wait(0.5)
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824724623"
wait(0.5)
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824725178"
wait(0.5)
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824724623"
wait(0.5)
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824725178"
wait(0.5)
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824724623"
wait(0.5)
until not SettingsToggle
end
Thank you for any help you can give me.
Your table is an object not an array, It’d be something like this
local ID = {Screens = "",Properties = ""}
local function ScreenChecker(ScreenName)
if game.Workspace:FindFirstChild("Equipment") then
ID.Screens= game.Workspace.Equipment.Screens --Screens
ID.Properties= ".Image" -- Property
else
ID.Screens = game.Workspace --Screens
ID.Properties = ".Decal.Texture" --Property
end
end
and a recommendation fr your changing effect.
repeat
for i = 1, 8, 1 do
if not SettingsToggle then
break
end
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824725178";
wait(.5);
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824724623";
end
until not SettingsToggle
1 Like
Okay, thank you for this answer!
Do you think you could help me with one more issue?
Error

Script
local ScreenName = "TVTop"
local AssetLink = "http://www.roblox.com/asset/?id="
if SettingsToggle then
repeat
ID["Screens"].ScreenName.ID["Properties"] = AssetLink.."4824725178"
̶I̶t̶ ̶l̶o̶o̶k̶s̶ ̶l̶i̶k̶e̶ ̶y̶o̶u̶’̶r̶e̶ ̶t̶r̶y̶i̶n̶g̶ ̶t̶o̶ ̶a̶c̶c̶e̶s̶s̶ ̶s̶o̶m̶e̶t̶h̶i̶n̶g̶ ̶c̶a̶l̶l̶e̶d̶ ̶"̶S̶c̶r̶e̶e̶n̶N̶a̶m̶e̶"̶ ̶i̶n̶s̶i̶d̶e̶ ̶o̶f̶ ̶"̶s̶c̶r̶e̶e̶n̶s̶"̶,̶ ̶M̶a̶k̶e̶ ̶s̶u̶r̶e̶ ̶t̶h̶i̶s̶ ̶e̶x̶i̶s̶t̶s̶.̶ ̶I̶f̶ ̶i̶t̶ ̶d̶o̶e̶s̶ ̶e̶x̶i̶s̶t̶ ̶t̶h̶e̶n̶ ̶ ̶p̶r̶o̶b̶a̶b̶l̶y̶ ̶a̶p̶p̶l̶y̶ ̶a̶ ̶w̶a̶i̶t̶ ̶b̶e̶f̶o̶r̶e̶ ̶i̶t̶ ̶e̶x̶i̶s̶t̶s̶.̶
Ah oh I see a “local ScreenName = "TVTop"
” in your script, This probably means “TVTop” dosn’t exist or it’s looking for something called “id”
here try this
ID["Screens"][ScreenName][ID["Properties"]] = AssetLink.."4824725178";
wait(.5);
ID["Screens"][ScreenName][ID["Properties"]] = AssetLink.."4824724623";
You might need to change the “.image” thing for properties to be something as simple as “image”,
and for the “.decal.texture” chance the screens to game.Workspace.Decal and properties to “Texture”.
I keep getting an error that states…

Code
ID["Screens"][ScreenName].ID["Properties"] = AssetLink.."4824725178"
if game.Workspace:FindFirstChild("Equipment") then
ID.Screens = game.Workspace.Equipment.Screens
ID.Properties = Image
else
ID.Screens = game.Workspace
ID.Properties = Texture
end
Note
The ScreenName is the screen its looking for so I can’t really put this in the script as you described.