Why is this happening to my character?

I am making a train system that uses PrismaticConstraints to move.

When a player drives, if any players are standing on the train, they get dragged to the front.

I tried using different types of velocities, but I have the same problem


image

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the joys of jank roblox physics

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well that’s odd it’s prob cuz u aren’t using wheels and instead are just applying a velocity to the whole train, turning it into a moving… conveyor.