Why is this light hitting the griddy?

So i made a light and i wanted the players to be able to push it so i made a attachment at the
highest point in the box and made a rope constraint, but the object behaves in a way too unrealistic way, it keeps the momentum for too long even tho I have increased it’s density
(idk what im yapping about i got no clue about physics)

help?

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The mass of the Source is too heavy for the rope to stay still. Too much elasticity stretch for the rope and you are making it seeing the Light of Day. rip.

So can you translate that to english?

Reduce the density of the Block. :innocent:

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Ohh, so literally the opposite of what I did, dam, also what does the Light of Day have to do with it, is that like a property or like actual light of the day

The rope is stretching to the point, it’s bouta see Heaven.

Would be cool if they could break honestly :scream:

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