What do you want to achieve? Keep it simple and clear!
-Vfx is not facing the correct way that I’m facing it.
What is the issue? Include screenshots / videos if possible!
-As you can see in the video it’s showing the narrow side of vfx when angle moves and eventually shows its side.
And when I talked to vfx artist she said click vfx and put facing camera and second photo is what happened.
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
Yeah I’ve looked for solution.
1 Like
deIuxor
(deIuxor)
February 22, 2025, 6:48am
#2
I truly hate to seem selfish at all and I really hope that someone is able to answer this question but I actually notice you have an awfully similar GUI to the one that I’m trying to create and I think that you might be able to help answer my question on how to do it
Hazelfluff
(Hazelfluff)
February 22, 2025, 10:00pm
#3
Did you talk to her again? She will probably be the most helpful because she worked on it.
and by vfx… do you mean the effect thats comming out of the jet?
If so, there is a setting within the particle emitter thats called orientation, set it to facing camera and see what happens!
Hazelfluff
(Hazelfluff)
February 22, 2025, 10:02pm
#4
If you click on her pfp you can send a direct message!
When I did it, vfx showed side of it when I looked at it from behind which I understand because its facing camera. I really want to fix this.
If its not the desired result, did you try any of the other settings?
If its the exact same model that your designer had, then the issue may be your studio settings, what is the graphics level? try changing it to 21
I made something that is not flat from behind but now I’m facing an issue fhat flame is formed in round circle and it gets worse especially when moving fast.
test22.rbxm (45.0 KB)