I am literally so mad right now, and I don’t know what the hell is happening.
I made a script that checks the Value of the NumberValue called “Counter”. This is my script:
local Count = script.Parent.Counter
local Text = script.Parent
while true do
wait()
Text.Text = Count.Value
end
The problem here is that this doesn’t update it at all, but when I manually go to the value, for example, I put 1337 in it, it works, and it changes. What’s going on here? After I click the mesh (bloxy cola) it adds +1 to the counter, however, it doesn’t change the text.
TL: DR - Made a script that checks the value of a NumberValue and copies it over to the Text property, but it doesn’t update the text, but when I change it manually to (for example) 1337 it copies that value. Doesn’t make sense.
(also tried using print and it spam printed, meaning it apparently worked??!!? i am so off rn)
Didn’t work, but here’s just a screenshot on how this changed by me manually changing the script.
Also, your Unicode character does not work. Roblox didn’t allow that, so it wouldn’t work.
And if it did accept weird Unicode letters (mainly also just spaces), it wouldn’t help, considering you’re just making the script less efficient and less optimized. This also doesn’t help because you’re basically adding more stuff that can’t really help out the script.
Not hating, criticizing or telling you that you can’t do this, but I’m just telling you before more weird scripts (Unicode changes) appear…