Why Isn't Subdivision Modifier Working?

(In Blender) Is there something wrong with my settings or something because the sub surface modifier isn’t affecting the whole shape. I didn’t have this problem before and I was wondering if anyone else was having trouble with this.
Without modifier


With Modifier

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It’s working perfectly. The subdivision modifier subdivides the object and gives it a smoother look. That’s what it did with that crown, it subdivided the faces and gave them a smoother look. It’s not working as you intended probably because the object is too thin so it looks kinda weird.

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Yeah, but some parts are not being shaded smooth

Yeah you have to shade them smooth yourself (right click and then select “shade smooth”). Hope this helped.

Do you mean like go into edit mode and click on the single vertex then right click? Then choose smooth vertices? I was kind of copying this video and I don’t know why the creator didn’t have any problems https://youtu.be/FwrR4GFYQS0?t=59
I made this ghost earlier in the week and didn’t have a problem

No. Object mode, right click on the object, shade smooth.

This is what happens when I do shade smooth

I honestly don’t know what’s happening there lol. I would watch a 2.8 tutorial as you’re using blender 2.8

Could you take a picture in edit mode so that we can see the topology?

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Apply autosmooth to it, subdivision isn’t neccessairly meant to make things “smooth” more so it “smoothens” out and adds more to the vertices/actual polys.

To actually get smoothening, you’ll have to shade smooth as said before and if you want more control, enable auto smooth (click the weird green triangle on the side below modifiers and search for the setting).

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I did but it looks like this
Screen Shot 2020-06-24 at 3.51.49 PM

Change the angle amount til it looks correct.

Every number I change it to it doesn’t work

Uh. Do you wanna shade smooth or sub divide? If your trying to sub divide it, try making it a big thicker first.

I found a solution. For some reason when I use an ico sphere it works fine.