Everytime I render the gfx im trying to make it turns out like this
Are you trying to render an animation? And if you are, is it for a game? Or a simple animation?
I think you didnt turn of speculular if your using blender
the reason it looks so ashy could be for a host of reasons.
Like if you are using a de noiser that is complete trash that could be the result.
But it might be because your lighting is off my perfect fix if your using blender 2.79 is to learn cycles render !
this literally my first time using blender and im using 2.83 or something close to that
I personally use a thing called paint rig v3 in blender. its a tool just for roblox gfx!
Switch to blender 2.79 it is alot more simplistic and easier to navigate for beginners.
alright I will be checking it out
Alright! Then, I recommend using PaintRigV3! It can give out pretty decent results! Even small animations from time to time!
Here’s an example of my character with PaintRigV3
and you can also render small animations with Blender. Here’s one that I made of a cube spinning for my channel:
And here’s the download to PaintRigV3
Also, for the invisible Rendering, that happened to me not too long ago, for me, it was a problem with the texture I was using (I wasn’t using the correct one)
@GeorgeDostoyevsky That issue is due to the fact that you probably are still leaving the transparency node attached to the character, just de-attach by going to the node editor on the materials.
Also, blender 2.8 is perfectly good and in my opionion, more easier to navigate then 2.79.
People will say 2.79 is easier to navigate since they’ve been using it for a while though but I’d disagree.
Heres an example of what they can help you do with the new features in 2.8 (From my portfolio):
https://gyazo.com/eca0b381fa42dc47c01754a14f0f4a85
Oh your the goat much love my boy