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What do you i to achieve? Basically i want that when this script runs, when the player runs or walks then play an animation, when the player is idle then play another one.
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What is the issue? The IdleAnimation is not playing when the avatr is stopped (in the idle form)
This is a localscript (i also tried to fireserver, but it didn’t work)
if character:FindFirstChild("Animate") then
local animate = character:FindFirstChild("Animate")
if animate.walk.WalkAnim then
animate.walk.WalkAnim.AnimationId = "rbxassetid://12992206205"
end
if animate.run.RunAnim then
animate.run.RunAnim.AnimationId = "rbxassetid://12992206205"
end
if animate.idle.Animation1 and animate.idle.Animation2 then
animate.idle.Animation1.AnimationId = "rbxassetid://12992211045"
animate.idle.Animation2.AnimationId = "rbxassetid://12992211045"
animate.idle.Animation1.Weight.Value = 10
animate.idle.Animation2.Weight.Value = 10
end
end
All answers are welcome ;D