What do you i to achieve? Basically i want that when this script runs, when the player runs or walks then play an animation, when the player is idle then play another one.
What is the issue? The IdleAnimation is not playing when the avatr is stopped (in the idle form)
This is a localscript (i also tried to fireserver, but it didn’t work)
if character:FindFirstChild("Animate") then local animate = character:FindFirstChild("Animate") if animate.walk.WalkAnim then animate.walk.WalkAnim.AnimationId = "rbxassetid://12992206205" end if animate.run.RunAnim then animate.run.RunAnim.AnimationId = "rbxassetid://12992206205" end if animate.idle.Animation1 and animate.idle.Animation2 then animate.idle.Animation1.AnimationId = "rbxassetid://12992211045" animate.idle.Animation2.AnimationId = "rbxassetid://12992211045" animate.idle.Animation1.Weight.Value = 10 animate.idle.Animation2.Weight.Value = 10 end end
All answers are welcome ;D