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What do you want to achieve? Keep it simple and clear!
Basically, I am trying to create a button that teleports to random locations when pressed, and creates a model after being pressed. -
What is the issue? Include screenshots / videos if possible!
The issue is that when I press the button, it moves to a random location the first time, but then it stops moving to different locations after I try pressing it again. -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I tried print debugging to see if everything was working out fine, and my outputs are telling me that everything is running.
Here is my code for the button:
local debounce = false
local button = script.Parent.Parent -- The script is in a button part. The parent of the button part is the actual button model
local randomX = math.random(-63.375,63.375)
local randomZ = math.random(-66.175,66.175)
local function duplicate(Object)
local object = Object -- "Object" is going to be the model in the replicated storage
local copy = object:Clone() -- defining a variable to clone the Object
copy.Parent = workspace -- Bringing the copy of the object to workspace by giving it a parent
copy:setPrimaryPartCFrame(CFrame.new(0,0,0)) -- Clone the object at (0,0,0) [My only object to clone is a spinner so far, which is why all the cloned objects will be in the center]
end
function onHit(hit)
if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and true then
if not debounce then
debounce = true -- debounce to make sure button doesn't get hit more than once
duplicate(game.ReplicatedStorage.Spinner) -- calling the duplicate function
button:setPrimaryPartCFrame(CFrame.new(randomX,0.65,randomZ)) -- the button will change CFrames, meaning it will teleport somewhere else in the boundaries I set
wait(2) -- wait(2) before you can press the button again
debounce = false
end
end
end
script.Parent.Touched:connect(onHit)
I will rewrite the code so it spawns a different variety of models soon, but for now, I am more worried about the button. Also, I am rather new to scripting, so I would appreciate it if you could not throw confusing terms at me. I wrote this in a script, not a LocalScript, so notify me if that turns out to become the issue.