Why won't my idle animation work?

  1. **What do you want to achieve? ** Keep it simple and clear!

I am working on a fun small project where your character is supposed to be talking to a brick wall, I made an R6 animation that looks like talking.

  1. **What is the issue? ** Include enough details if possible!

My animation is supposed to look like this:

But when I join the game, it just plays the default idle animation.

  1. **What solutions have you thought of so far? **

I have tried remaking the animation and have had no success.

after you had loaded Animation change its AnimationTrack.Priority to Enum.AnimationPriority.Movement

Thank you! this solved my problem!