Why won't my walking animation replicate to the server?

Hello! I was wondering if anyone was able to help me out. I don’t know why, but I changed an asset id inside of the default animation script that roblox creates, and the animations load on the client just fine, but the server/other clients can’t see the animations. The animate script is parented inside of StarterCharacterScripts, and yes I did upload the animation under my account. I have looked at a couple topics on the DevForum here and someone said that i need an Animator object inside of the humanoid, but there is one already in there.

Here is a gif on what I mean (sorry its kind of laggy my pc is trash lol) https://gyazo.com/e9e6429c00115a53db2f84f8f77d4967

1 Like

Is the animation playing on the client or the server?

its being played on the client

What’s wrong with that? Playing it on the server would make everybody do it?

i dont think so, it should only play as the walking animation whenever they test, but i havent tried on the server, only on the client

Playing animations on the client still lets other players see it

wait, if it does then why isn’t the walking animation being played on the server and any other client?

Its not a walking animation though, plus if i were to put a walking animation i’d add it in Animate inside startercharacterscripts

yeah i did that, i copied the animate script that roblox made, changed the running and walking id, and i put the script inside of StarterCharacterScripts

ok so why did you reply here? charsbtw

i posted because i dont know why it wouldnt replicate to the server lol