Why won't Studio respect breakpoints?

I have two branches in this function. I don’t want the first to be interrupted by breakpoints as I want to observe my animations sequencing. Hence I set a breakpoint in the second branch.

I run the code and exercise the first branch. The IDE dumps me into my code file, pausing visuals and allowing me to debug all of an end statement.


Conversely, when I trigger the second branch the breakpoints don’t trap. I’ve tried several places in it. That’s why I’ve a bunch of print statements confirming the second branch run. I just can’t debug it.

This isn’t using fancy pants multi-client testing, just a simple F5 run.