So, I want a model to move using a PrimaryPart. Of course, it cannot move without being unanchored, but then I would have to weld it. Which is what I did. I welded PlaneKit to Part. Now for some reason, the model doesn’t move. Here is an explorer image:
Did you not consider the 87 welds could be a problem? If you have something like a BodyForce, BodyVelocity, BodyGyro ETC, anchored’ness wouldn’t be a problem.
What is the Mass of the Model?
If you have a bunch of Parts in the Model make them all Massless and if it needs Mass to be more stable then just make the PrimaryPart have Mass.
Okay then. I will see what works.
Wait do you mean I can have it anchored?
No, I’m saying the Welds might be stopping the model from moving.
Why would the welds be causing it though?