Why won't this character move?

I’ve built this robot character I want to be able to move around. I’ve given it a humanoid, head, torso and humanoidrootpart and rigged it using rigedit and the most movement I get out of it is some jittering and shaking around on the ground. Does anyone have any idea why that may be? I thought it may have been the fact that the base is in direct contact with the floor, or that I rigged it improperly but to my knowledge it’s neither of these things
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Make sure the HumanoidRootPart is not anchored

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Do not anchor the parts and Weld the character with an anchored parts
and try to set it massless, and. how do you make it move?
because some ways may need you to add or rename the body parts just like. R6 or R15 character

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Have you tried using PathfindingService?

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I’m welding them while they’re all unanchored. And as for naming I have a head, torso and humanoidrootpart. It doesn’t seem to need anything else because I used this same process for another character and it worked

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Nothing is anchored here. I don’t have everything set to massless but as far as I know unanchored should be enough

Edit the hipheight in the humanoid properties. Adjust it ingame to figure out whats right.

You should set everything to anchored except the humanoidrootpart

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