Widgets Reset when playtesting, and opening a new studio

So basically whenever we restart studio (for some of us) our widgets reset. Completely.

Adding onto this, whenever we playtest, random plugins decide to just open. Every single time you playtest. Even if you’ve got them closed.

I have all the beta features enabled.

Before play test

After play test

WHY IS THIS PLUGIN OPENING. It’s not the plugin because its literally random. Others are having this same issue with different plugins.

Expected behavior

I want this stuff to save. And I want these widgets to stop opening when I play test.

19 Likes

Having the same issues. Really annoying and ruining my workflow.

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I believe this bug started when Roblox Studio updated yesterday. After the update, panels in Roblox Studio either got opened on their own or rearranged itself. Luckily, rearranging them back to their original state saved (for me at least), but panels opening themselves still persist.

In my case, opening Roblox Studio or starting a play test brings up the packet chart menu. Another developer stated that their number sequence editor menu opens up rather than my packet chart menu.


The initial opening of Roblox Studio yesterday with panels rearranged and opened

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The packet chart opening during Roblox Studio start up or starting a play test

2 Likes

Extremely annoying bug, I hope they fix this really soon.

Can’t playtest without this popping up every single time.

2 Likes

Been having this issue as well since my fresh install of Windows about a week ago.

Also experiencing certain plugin widgets opening up during Run in studio even though they aren’t currently opened.

4 Likes

I am still experiencing this issue.
My output keeps disappearing when launching a local test server and its so annoying as im unable to see both server errors and client errors or prints when debugging.

2 Likes

This has also been an issue for me. I’ve tolerated it for the past few days, but it’s starting to really get on my nerves. Hopefully they can roll out a fix for this soon!

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Currently experiencing this too, a bit annoying to have multiple plugins open up when playtesting in the center of the screen honestly

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Experiencing the same, 2 of the plugins that I have open to the bottom and the left every other playtest which gets tedious closing em each time

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It has been happening to me too, I’ve been having this issue since 2022 I think, even before the docks were updated. Another annoying issue is that your studio window layouts reset sometimes (by window I mean like, the property tab, that kind of window).

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I’ve noticed this too. I had to turn of the plugins to make it stop. I think is issue is related to the Faster Solo Play beta feature that they have been having a lot of problems with. I’ve turned that feature off and the issue disappeared.

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Hi, can you confirm if this goes away with the Faster Play Solo Beta disabled?

You can also try leaving Faster Play Solo Beta enabled, but enable the Studio Setting under Studio → Test → Load All Built-In Plugins In Test Mode

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My widgets were reset a few weeks ago. After reopening Roblox Studio a few times and fixing my widgets, they were eventually saved to how I wanted them. However, some plugin widgets are still automatically opened whenever I go into Play Solo.

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I too have been experiencing this for the past 2-3 weeks after a studio update, some plugins decide to open despite being closed every single time, and even the toolbox window reopens if it’s not removed entirely. Disabling all beta features only prevented one plugin from opening automatically. Please look into this.

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I think it’s to do with the faster play solo feature

Hi,

We’re looking into this issue.

Can you see if this is still happening if you turn on the following settings:

Also, how many Studios you have open when this is happening?

Thank you for the patience and help.

3 Likes

‘Load All Built-In Plugins in Test Mode’ was disabled, enabling it solved both the plugins’ and the Toolbox’s issue
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I’ve been running only 1 studio instance

Cheers!

2 Likes

@Jaudr3y + others on the thread – here is how things are looking so far:
I found that the checking the checkbox in Settings fixes a most of the issues for plugins that shop with Studio (“built-in”).

I isolated a few cases that inconsistent user plugins:

  • We have 2+ widgets minimized into tabs - they maximize on start Play and then stop
  • 3 widgets added as a vertical “stack” to one horizontal column (not as tabs but individual widgets) - one disappears after play
  • The “side-minimized” tabs seem to disappear or get maximized randomly.

On the other hand, some plugins might use DockWidgetPluginGuiInfo.InitialEnabledShouldOverrideRestore in CreateDockWidgetPluginGui – which will close them based on game state or other criteria: some plugins are made for editing, some for play, etc.

We’re looking at the save / reload of widget configurations and plugin startup / shutdown to see what might trigger this behavior.

1 Like

well whenever i load in one of my studio workplaces(or restart studio to get moon animator reinstalled), some of my plugins/widgets just bug out as if the ui just completely breaks, but if i run test mode, suddenly my affected plugins work again?


for example, my Edit rig plugin ui is gone when i use it normally but in test mode, its back and works as intended

i dont even know as to why this occurs, could it be a setting that im unaware of?

I still have this issue with two plugins that open up when I go into play mode in Studio. It is very annoying.