Basically, I unioned a negated union with a union, and I got a few wierd shadows which kinda triggers my ocd, I’m currently using future for lighting.
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I literally hate this sometimes converting it into a mesh helps so horrible
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Go to properties, disable shadows.
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Yea you can just do CastShadow = false
Yeah I could try that but it might just make the lighting a lil worse, its always an option to just disable shadows.
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You should ALWAYS convert unions into meshes anyway, since Roblox has terrible CSG.
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