Ive been trying to make a flashlight and when i active shadows it makes these wierd lines and i have no idea on how to fix them that doesnt include disabling shadows, somehow the closer the light is the the wall or as the angle changes the lines either start disappearing or change orientation
A:
B:
Does anyone know how to fix this issue?
1 Like
Hello @xX_produdeXDlol , Id like to know if you are using ShadowMap or Future lighting to see if I can possibly help.
2 Likes
Hi, this is future lighting
Can I see the flashlight? Is it a model or?
The flashlight is a model, this is what it looks like
And the spot light itself is like this
Light is directly emitted from the center of the glass part
thanks for telling me, is the wall that your pointing your flashlight at a model? I find that model render fidelity can affect shadows