Will these tiny control board parts cause too much lag?

These are boards I made which I intend on duplicating several times over. They are very tiny parts, and I’m concerned about lag for any players.

I’ve tried to use a decal but it doesn’t look very good at all, any helpful suggestions? Or something to not worry about? (Or should I use Unions and convert them into MeshParts?)

Not sure WHY but the text got blurry,
basically each keyboard/control board is 190 parts. There are a few others off screen with about the same or a little more/less.

The text at the bottom basically says that there is already 11,000 parts in the map and it’s about 286 x 100 x 286 studs worth of area (but not a perfect square - it’s shaped more like a cross with multiple floors).

You could try it first to see if it lags the game. Make all the Parts CanCollide false and CanTouch false so the game engine pretty much ignores them and the biggest issue would be rendering them.

If it does then I’d suggest move your model to 0,0,0 then select all the similar coloured Parts and export them to a file. I had an issue with small Unions a while back that got really messed up. Just use the Parts.
Import the file to Blender and create a Mesh out of it. Do this with all your similar coloured Parts and create the device from a few meshes instead. This would also give you options to have a few different coloured lit buttons with the items that are just a single colour.

The other option would be to create the entire thing out of 1 Mesh and bake a texture onto it. Look up online tutorials since I’m not much of a help for that kind of thing.

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Oh okay, and I have all 3 (CanCollide, CanQuery, and CanTouch) set to false. I also have all 3 of these set to false for a big majority of the map. Thanks for the help, and I tried to look into texture mapping and all of that for something similar but I absolutely could not find out how to do it properly for another portion of the map a few weeks ago.

Search blender texture a mesh tutorial and you should come up with many videos about how to do it.
Look for videos that tell you which tool to use specifically, not just ‘use blahblah tool’ without pointing out where it is.

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