Hello! I’m working on a rather large map and am making detailed houses using a mix of parts and meshes. My question here is will this cause me problems later?
I’m planning on having another 15 Houses like this and that’s not including all the world assets such as trees,rocksprops, and each house will have interiors and what not. Each house has around 500 - 1.5k Parts and around 20 - 100 Meshparts. Will this cause a bunch of lag in the future or is this something I shouldn’t be worrying about?