[Windscale Inc.] Stalburg Research Facility - Update Logs

Stalburg Research Facility Update Log


This changelog is no longer active as of 8/23/2021

Updates will be posted via comments and the latest updated will be marked with “solution” after Alpha Update III (V1.3.0). (Credit to “Black Space Lab Station”'s post for the idea.)

Update Format After Update III:
:inbox_tray: = Added/Addition
:outbox_tray: = Removed/Deletion
:hammer_and_wrench: = Fix
:memo: = Changed


Update III - The Currency Update
Update 1.3.0 (Alpha)
Additions
  • Currency UI has gotten a revamp.
  • New Systems for currencies: Promo Code Redeeming, List of all the codes you’ve redeemed, and a transfer system to let you use earned cash from playing the game into Deuterons, a currency you will be able to buy stuff with in the future!
  • Added blast doors to the control room, which can be toggled and the controls are operable by Security and WAD Members.
  • Added a new “Payday” system. You will only receive pay if the DFR is operating within 2,500 C - 3,900 C (This may change in beta) (If the integrity reaches less then 75% you will not be paid even if it stays in range.
  • The shop icon will for the moment be the CurrencyGUI Toggler. This will be changed in a beta patch.
Changes
  • No major changes this update
Fixes
  • The keypad has once again been fixed.

Transferring Currencies
You can transfer 1000 “Cash” (In-game earned), and get 1 Deuteron from it. The transfer process takes a few seconds per transfer. There will be an instant transfer option via a gamepass (Decently cheap) or if you purchased a Pre-Alpha or Alpha access gamepass, you will receive this for free.


Update II - The UI Controls Update
Update 1.2.0 (Alpha)
Primary Changes/Notes
  • Mobile Support (Phones) has been removed in this update. Sorry.

  • Meltdown is still a WIP; Access Passes still not required.

  • We now having spinning alarms for other occasions, the old ones will still be used.

UI Control Updates
  • Redesigned the Settings UI, it is now a bit more animated when toggled.

  • Settings UI got an update, toggles are a bit nicer and there’s multiple pages to the settings UI now, there’s a button that switches between them.

Fixes
  • The detail level switch now works correctly.

  • Fixed an issue with the keypad not working correctly.

  • Clicking the shop icon now let’s you know you cannot use it. (Until we add it of course.)

  • The Currency UI has been semi fixed, it shows you your currencies and doesn’t break. This UI will stay the same until the redesign.

  • Fixed some background bugs.


Update I - The Mini Cooling Update

Update 1.1.0 (Alpha)

Mobile is unsupported and in the next update will no longer be included in SRF.

Meltdown is a WIP and may change in the future.
Changes to the Access Passes
  • Due to the game suffering dislikes, the pass access for Alpha has been revoked. Any user may join SRF in alpha.

  • Beta will require a pass and anyone who purchased either a Pre-Alpha (Prior to Alpha it was just a donation pass) or Alpha Access Pass will get access without needing a Beta Access pass.

Cooling System Update
  • Added Ventilation and Cooling Controls
  • You can now turn the fans on or off.
  • You can enable and disables the pumps, as well as open and close the coolant valves.
  • The coolant will only be effective IF the pumps are online and the coolant valves are open.
Changes to Shutdown Systems
  • Administrators can now choose to automatically stop the DFR. (Forcing a successful shutdown)
  • Upon a successful shutdown, all alarms, music, and particles will stop. This will be used in beta as you will be able to repair the DFR after shutting it down. Users will be notified about this via a chat message.

Update 1.0.0 (Alpha Release)
  • Startup
  • Meltdown w/ Shutdown/Shutdown Failure
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