KYRYLO-UI is a library for the Roblox Studio engine, written in the Luau language. With KYRYLO-UI, developers can create interfaces for their games quickly and easily. This library aims to simplify the process of UI development by providing a set of intuitive and efficient tools.
Features
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Simple and intuitive API: KYRYLO-UI offers an easy-to-use interface, allowing developers to create UI elements without excessive complexity.
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Fast and efficient rendering: The library is designed to provide optimal performance, ensuring smooth and responsive UI updates.
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Customizability: KYRYLO-UI provides a range of customization options, allowing developers to tailor the appearance and behavior of their UI elements to match the style of their game.
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Event-driven programming: The library utilizes event-driven programming paradigms, enabling developers to create interactive UI elements that respond to user actions.
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Documentation and examples: Comprehensive documentation and examples are provided to help developers get started quickly and make the most of the library’s features.
Previews
Documentation: link
Installation
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Download any release of KYRYLO-UI or KUI_Library Model (v0.3.3)
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Place this module script in ReplicatedStorage
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Create new local script in StarterPlayerScripts or StarterGui
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Create your first window:
-- Services
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
-- Variables
local LocalPlayer = Players.LocalPlayer
-- Modules
local KUI = require(ReplicatedStorage.KUI_Library)
-- Init
KUI.Init(LocalPlayer.PlayerGui,50,20)
-- Test1 window
local Window = KUI.Window.new( "Test1" ) -- create new window
Window:Show() -- show your window
-- Custom
Window:SetCorner( 10 ) -- set corner of your window
Window:SetHeader( "Test Window", { true, "close" } ) -- set/add header for your window
-- Lines
local firstLine = KUI.Line.new( "MyFirstLine", 3 )
local secondLine = KUI.Line.new( "MySecondLine", 2 )
Window:SetLines( { firstLine, secondLine } )
-- Components
local nameInput = KUI.InputText.new( "Your Name:" ) -- create new input text
local changeNameButton = KUI.Button.new( "Change Name" ) -- create new button
nameInput:SetSizeOperator( 8 )
changeNameButton:SetSizeOperator( 5 )
firstLine:AddComponent( nameInput )
secondLine:AddComponent( changeNameButton )
- Final! You create your first window with KYRYLO-UI!
- Documentation
Contributing
- Discord: @kyrylo.
- Email: kirilljbicai@gmail.com