Well, my idea was to help to level designers in their work. Plugin can place any object (Loot box for example) in certain places and with certain percentage…
I would be grateful for all your opinions and suggestions.
If anyone is interested - I can make a tutorial for Roblox plugin development (IMO way).
You can contact me here on the Developer Forum or via newfych@yahoo.com
Looks great! Maybe some ability to create a “Region” and apply the foliage only within the specified region? Other than that i love the simplicity of the UI and how much easier it will be setting up environments!
This is a great feature to have, especially for larger maps. I can see still having to comb over the terrain and make manual adjustments but it would cut down a lot of time manually placing all those assets.
I also agree that being able to manage what assets are being used in different regions would be a fantastic addition.
I have provided such an opportunity - as you can see in previous video at 0:23… There is an option to change size… I made it for just in case… But I think there are must be options to set offset, if so… Ok, I’ll add it… Thanks for your suggestions…