WIP Voxel Procedural World Generation

Just some world generation with biomes I’m working on, might use it in a game, might not, who knows.
Light green is plains, darker green is forest.
Still need to play around with numbers a lot, because the desert mainly is way too rare, but super happy with it so far, just wanted to share.



7 Likes

First off, Really cool! Maybe turn it into a project. Second off how the heck did you pull that off. I trated sripting like a month ago and I’m a bit of a noob. I felt happy making a click detector open a door. Really cool. Good luck!

This seems really nice, are you planning to turn this into a game of some sort?

If you haven’t yet, you could perhaps add some blue blocks to represent e water.