WireframeHandleAdornments always renders ontop of billboard guis and transparent parts

WireframeHandleAdornments will render ontop of billboard guis and transparent parts, ignoring which object is in front. This happens regardless of what the AlwaysOnTop property is set to.


My setup

image
Wireframes rendering ontop of the billboard gui, despite being behind it

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Wireframes rendering ontop of the transparent box, despite being behind it

WireframeHandleAdornment Bug Example.rbxl (52.4 KB)
Place file shown above

My system information: Windows 11, AMD Ryzen 5 2600 Six-Core Processor, 16 GB, NVIDIA GeForce RTX 1660 TI

Expected behavior

I expect wireframes to render consistently with other objects in the world.

The wireframes would not be visible through the billboard gui, and would only be partially visible through the transparent part.

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