As of around 3/16/2022, the Woman Head’s mesh is slightly offset when using MeshPart heads, which are enabled by default.
It’s not very noticeable at first, but it does cause clipping issues with some accessories which were designed for that head:
As of around 3/16/2022, the Woman Head’s mesh is slightly offset when using MeshPart heads, which are enabled by default.
It’s not very noticeable at first, but it does cause clipping issues with some accessories which were designed for that head:
We’ve filled a ticket into our internal database for this issue, and will come back with an update as soon as we have news!
Thanks for the report!
This is still an issue as of 12/2/2022.
With the release of Dynamic Heads in the catalog, this issue has extended to some of the new heads Roblox has created, which are all based off of the classic Woman Head:
All of these heads feature the same issue of them being slightly offset, and not working as expected with some accessories, as described in the original post.
Could this be fixed sometime? Some UGC accessories have been broken for months because of this, and sometimes creators who are unaware of this issue will publish new accessories designed for the classic Woman Head, only for them to not fit properly.