local Player = game.Players.LocalPlayer
local Character = Player.Character
repeat
wait()
Character = Player.Character
until Character ~= nil
local CharacterClone = Character:Clone()
print(CharacterClone)
I dont get it, Can you not clone character in a local script?
i feel like this is a stupid mistake and ill probs end up solving it on my own but just in case its a FE thing im going to post it here
Im making a menu that involves a the players character model so i need to clone it in the local
(Edit: The error message is the print will not work because it is nil)