I downloaded some models from a site, free to use under CC 3.0, and they came with the mesh, as well as textures. The meshes are a variety of nature items (trees, rocks, etc) and the trees come as one mesh (so leaves and trunk are the same mesh) But the textures came as two seperate files (green for leaves, brown for trunk) I obviously can’t do this in studio, as it only allows one texture. But when I import the mesh to blender the textures don’t show up. I’ve watched hundreds of videos on this topic and none of them actually work (all using old versions of blender, not sure why blender completely overhauls it’s layout every update??)
I’ve never used blender before, so don’t judge if this is an easy solution
So is there a way to either seperate the mesh, so it’s the leaves as 1 mesh, trunk as a seperate mesh, or do I have to get the meshes in thru blender, and if so, how!?
Read somewhere that blender topics can be asked here
WIthin Blender you can separate a mesh into two different objects via P → Selection. Be sure to have one half of your mesh selected and not the whole mesh.
Were you in edit mode? Doesn’t work in object mode.
EDIT: Are the trunk and leaves different Materials? If they are you can just press the select button on one of them and it auto selects it for you.
I’ve never used blender before so I got no clue what mode I’m in, nor how to change modes. There’s way too many buttons on the sides. I just import the tree and I don’t know what to do from there
Are you sure you only selected trunk or leaves? Deselect all by pressing A and then press Select on one of the materials again (do everything in edit mode)
You’re doing something wrong, and honestly I am not sure what. I can seperate those and send them if you want.
EDIT: could you by any chance have pressed the Assign button before Select?
I would recommend looking into some Blender tutorials, it is great you are learning by doing, but to be able to understand what is going on and what you are doing you may want to start with a firm foundation of the basics. I recommend BlenderGuru.